CS2 Case Opening Guides
Short, data-driven answers to the questions people ask before opening a case: how rare a knife really is (0.26%, about 1 in 385), which case drops which knife or gloves, what a float value changes, and how souvenir packages and sticker capsules compare. Each guide is built from the same drop rates and Steam Community Market prices as the simulator, so its tables move with the market. Everything here can be tried for free in the case simulator, without spending money.
CS2 Case Odds: Drop Rates for Every Rarity, Knife and Case
Valve drop rates, the real meaning of 1 in 385, and the chance of each Covert skin and knife finish in every weapon case.
CS2 Knife Cases: Which Case Drops Each Knife
A knife-by-case table: which cases drop the Karambit, Butterfly, Kukri and every other knife, and the cheapest route to each.
What Cases Have Gloves in CS2?
The full list of cases with gloves, the glove types in each, and what a pair costs to unbox on average.
CS2 Float Values Explained
Wear ranges, float caps, the chance of each wear for a given skin and the market premium of Factory New.
CS2 Souvenir Package Odds and Value
Six-tier souvenir odds, the packages that can drop a Covert skin, and their expected value at souvenir prices.
CS2 Sticker Capsule Odds and Prices
Estimated tier rates for sticker and autograph capsules, the rarest stickers, and which capsules return the most per dollar.
See also the best cases ranked by expected value, the simulated opening statistics and the methodology.